Desert Cactus — the plant you can kill with kindness
Thrives on neglect — water it early and the roots rot.
- Water
- Every 3 days
- Window
- Any hour
- Plot
- Sunny plot
- Days to bloom
- 12
- Points
- 24
- Difficulty
- Steady
In short: Every 3 days · sunny plot.
Every other plant ignores a watering it did not need. The cactus does not. Water it before its third day and the roots rot: it loses health, and enough early waterings will kill it outright.
This is the plant that turns Lily Days from a habit into a game. You have to remember which day it is on, resist the urge to top it up, and come back on the right one.
The payoff is twenty-four points a bloom, and a twelve-day schedule that only asks four visits of you. It wants a sunny plot.
Tips
- If in doubt, skip it. Late costs you a little; early costs you health.
- Overwatering is the only self-inflicted damage in the game — nothing else works this way.
- Its plot chip shows when it is genuinely due. Trust the chip, not your memory.