Ghost Orchid — shade, patience and four feedings
Shade, patience and four feedings. Miss too long and it is gone.
- Water
- Every 2 days
- Window
- Any hour
- Plot
- Shaded plot
- Days to bloom
- 18
- Points
- 60
- Difficulty
- Expert
In short: Every 2 days · shaded plot · feed ×4.
The ghost orchid waters every second day, needs four feedings, and takes eighteen days to reach bloom. It only grows in shade.
Sixty points makes it the second most valuable plant in the game, and its long cadence means a single forgotten week can undo a fortnight of work — an orchid left too long is gone for good.
It is the plant that separates gardeners who show up from gardeners who plan. Start one when you know the next three weeks look calm.
Tips
- Stock four fertiliser before you plant, not as you go.
- Every-other-day cadence means its due days drift across the week — read the brief.
- Keep a revival tonic in the shed if you are running one seriously.